AI-Aircraft Editor.NET Version 3.x/4.x Release History
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Version 4.3.5
Changes:
- Newest version of MCX DLLs included
- [Airwrench] added to the removable sections
Fixes:
- Non-sequential numbering of [fltsim.x] sections now triggers the red status
- Fixed some rare bugs
Known issues:
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.3.4
Changes:
Fixes:
- Fixed rare crash that could occur when deleting textures from within the datagrid
- Fixed crash that could happen when loading all textures
Known issues:
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.3.3
Changes:
Fixes:
- Fixed forth cause of crash on SimObject analysis
- Fixed FS9 write model size if model is read-only
- Fixed rare crash that could overload MCX texture search path length
- Fixed crash that could happen when loading all textures
- Fixed rare crash that could happen when changing parking types
- MCX: Various fixes
Known issues:
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.3.2
Changes:
- New MCX DLLs
- Updated Manual
Fixes:
- Fixed third cause of crash on SimObject analysis
- Improved 'Delete [fltsim.x] section & folder'
- Fixed rare crash that could happen when selecting a cell in the data grid
- Fixed rare crash that could happen when loading a model in the viewer
- Fixed rare crash that could happen when using 'Open Explorer' from file menu
- Fixed textures not displayed when the folder name contains capital letters
- Fixed rare instance when AIAE interface was scrambled with >100% screen scaling
- Fixed various rare bugs
- MCX: Rare wrong animation direction
Known issues:
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.2.28
Changes:
- New MCX DLLs
- Support for layered textures to this standard >texture.something\texture
- Model Version re-introduced in AIAE log
Fixes:
- AIAE: Installer to include another 3 DLLs that I missed when moving to the new self-updater.
- AIAE: fixed several rare crashes
- MCX: fixed bug that textures were not displayed on certain models
Known issues:
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.2.27
Changes:
Fixes:
- Fixed second cause of crash on SimObject analysis
- Fixed textures not dispülaying when folder name contains ' or " characters
Known issues:
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.2.26
Changes:
Fixes:
- Models and texture were wrongly reported as not found in the aircraft validation reports
- Hardening sort aircraft sections where some crashes occured that I cannot replicate
- Preventing crashes in Model Viewer, showing notification instead
Known issues:
- The SimObjects Analyzis still cause a crash for some people
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.2.25
Changes:
- New AutoUpdaterNET Version 1.8.5 by Ravi Patel
- Add a seperate AIAE Updater to allow to recover from situations where AIAE crashes before the internal updater could work. You find the Updater in the AIAE startmenu group.
Fixes:
Known issues:
- The SimObjects Analyzis still cause a crash for some people
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.2.23
Changes:
Fixes:
- Rare bug when handling the texture grid
- Rare bug when renumbering sections
- Rare bug when closing animation screen
Known issues:
- The SimObjects Analyzis still cause a crash for some people
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.2.22
Changes:
Fixes:
- Crash when you de-select all atc_parking_types
- Further hardening the SimObjects analysis code
- Further hardening changing the airfile type code
Known issues:
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.2.21
Changes:
Fixes:
- Correct instability with animation loader screen
Known issues:
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.2.20
Changes:
- Limited support to use AIAE with MSFS. De-select Menu Settings --> 'Strict FS9/FSX/P3D Mode' to enable this feature. ModelViewer and Effects are not supported.
- You can make a screenshots of the Model Viewer with the camera buton on the right side of the Model Viewer toolbar
Fixes:
- Crash when analyzing SimObject folders - many thanks to Mike @AIG, the one person willing to support me finding the bug
- Crash when an effect value consists only of character '/'
- Changes of Exits and General atc_model & atc_type not being saved
- Incorrect saved position of AIAE main screen when it is closed with Model Viewer windows open
- Model Viewer Toolbar buttons without functionality
- Aircraft details now completely cleared when changing from aircraft folder to non-aircraft folder
- various code optimizations
Known issues:
- The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
- Aliased model.cfg files currently not supported
Version 4.2.14
Changes:
- Brought back missing right-click datagrid menu
Fixes:
Known issues:
- Crash while analyzing simfolders. Don't click the 'refresh' button beside the simfolders dropdown if you are affected.
- Aliased model.cfg files currently not supported
Version 4.2.13
Changes:
- corrected too small status line
Fixes:
- various smaller bugs and irritations
Known issues:
- Crash while analyzing simfolders. Don't click the 'refresh' button beside the simfolders dropdown if you are affected.
- Aliased model.cfg files currently not supported
Version 4.2.12
Changes:
- Screen scaling >100% is now supported
- Child windows like viewer and event log no longer stay on top
- disabled automated simfolder analysis until cause of crash is identified
Fixes:
- various smaller bugs and irritations
Known issues:
- Crash while analyzing simfolders. Don't click the 'refresh' button beside the simfolders dropdown if you are affected.
- Aliased model.cfg files currently not supported
Version 4.2.4
Changes:
- Header 'only valid for AI aircraft' replaced with 'can be removed for AI aircraft'
Fixes:
- backup functionality on backup tab restored
- [fltsim] sorting did not respect the ui_variation setting
Known issues:
- Screen scaling >100% currently not supported. I am looking for a way to solve this
- Reading the P3D simobjects fail for some users. I am starting to investigate this
- Aliased model.cfg files currently not supported
Version 4.2.2
Changes:
Fixes:
- Due to a function call that is not supported below Windows 10 it is impossible to start AIAE in older OS versions
- [fltsim] sorting did not respect personal sort order preference
Known issues:
- Aliased model.cfg files currently not supported
Version 4.2.1
Changes:
- Restructured user interface
- Major code rewrite to increase performance and eliminate bugs
- New: Aircraft Effect Management
- P3Dv6 support
- P3D autodiscover path support
- Use of current MCX viewer components
Fixes:
- Major code clean-up
- Various errors fixed
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.52
Changes:
Fixes:
- Remove Test buton leftover
- Code clean-up
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.50
Changes:
- Select 'Renumber [flightsim.x] sections like sorted' from the Tools menu or right-click on grid to rebuild the aircraft.cfg like sorted in the grid
- ==> Incomplete numbering and placeholders (fltsim.x]) are corrected
- ==> Headers on top of file are not touched
- ==> First section after the [fltsim.x] sections is [general], followed by [lights] and [effects]
- ==> All remaining sections are placed behind, sorted alphabetically
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.44
Changes:
- Right-click on grid and select 'Renumber [flightsim.x] sections like sorted' to rebuild the aircraft.cfg like you have sorted the grid
Fixes:
- Fixed a rare bug that crashed the program when sorting with no row selected
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.43
Changes:
- New setting for notification and automatical adding of the [radios] section
- Application settings handling more robust, added option to delete settings via settings menu if they are corrupt and not sticking
Fixes:
- Prevent that the cursor was set to the beginning of a text field when regex filtered out invalid character while typing
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.42
Changes:
- Saves and restores the Viewer settings backcolor, show grid and view mode
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.41
Changes:
Fixes:
- Fixed missing application icon which got lost in last release
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.40
Changes:
- Added support for P3Dv5
- Better analysis of simobjects added via add-on.cfg
- Updated MCX components
Fixes:
- Fixed 'search next' (CTRL-F or right-click on grid) to find all occurences
- Fixed update of detail grid and Model Viewer on 'search next' opperations
- Fixed crash when aircraft.cfg/sim.cfg lines started with a '='
- Fixed textures not displaying for ships with named texture folder
- Fixed various small issues
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.33
Changes:
- Changed initialization of Viewer which will now e.g. show the GAI An-124 correctly
- Updated MCX components
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.32
Changes:
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.31
Changes:
Fixes:
- Updated MCX components
- Bug in Sort [fltsim.x] section
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.30
Changes:
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.29
Changes:
Fixes:
- Updated MCX components bringin back the population of the texture tab content
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.28
Changes:
Fixes:
- Updated MCX components preventing a crash in the Viewer
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.27
Changes:
- Current MCX DLL set - dramatically improved in all regards
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.25
Changes:
- Current MCX DLL set - dramatically improved FS9 model loading times
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.24
Changes:
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.23
Changes:
- 'Sort section keys' sort order is now configurable via menu 'Settings'
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.22
Changes:
- 'Sort section keys' code rewritten. Sorting order:
- title, model, texture, sim, prop_anim_ratio, atc_parking_types, atc_parking_codes, atc_model, atc_airline, atc_heavy, atc_flight_number, atc_id, atc_id_color, ui_createdby, ui_typerole, ui_manufacturer, ui_type, ui_variation, description, panel, sound, kb_checklists, kb_reference, visual_damage, externalsecondarysimdata.x, externalsecondarysimid.x, externalsecondarysimmodule.x, externalsecondarysimvarcount.x
- comments & unknown keys at the end of each section
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.21
Changes:
Fixes:
- Format aircraft.cfg now reliably reduces duplicate empty lines to one
- Format aircraft.cfg confirms completion with Messagebox
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.20
Changes:
- Rework of 'Format aircraft.cfg'
- - improved comment handling
- - removal of duplicate empty lines
- - add empty line before [section] if there is none
Fixes:
- The blue background for multi-selected rows was not always reset to white when deselecting the rows
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.19
Changes:
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.18
Changes:
Fixes:
- Renumbering failed if there were empty lines consisting of tabs
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.17
Changes:
- Shared texture support for MAIW Matrix in the ModelViewer component
- Current MCX DLL set
Fixes:
- Renumbering [fltsim] sections failed if there was a space before " [fltsim]"
- Delete [fltsim] sections was interferring with CTRL-F find function
- CTRL-F find function was not always highlighting the found occurences
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.16
Changes:
- models compiled for P3Dv44 are recognized
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.15
Changes:
- [fltsim.x] datagrid has search functionality (CTRL-F or rightclick)
- latest version of Arno's DLLs
Fixes:
- [radios] section headers followed by a comment were not recognized while loading an aircraft
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.14
Changes:
- supports changing models and textures in the viewer while animation is running
- allow changing detail tabs while no aircraft is selected
- latest version of Arno's DLLs
Fixes:
- correct handling of model.cfg files with commented normal key
- correct right-click handling in [fltsim.x] grid
Known issues:
- Do not switch models or textures while the animation is running!
- Aliased model.cfg files currently not supported
Version 3.3.13
Changes:
Fixes:
- correct handling if you select/deselect rows via both mouse (click checkbox) and keyboard (space bar)
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.12
Changes:
- Added detection for duplicate title, model, texture and sim keys in reporting
Fixes:
- correct handling of special characters in aircraft.cfg (e.g. äöüß)
Known issues:
- Do not switch models or textures while the animation is running!
- Aliased model.cfg files currently not supported
Version 3.3.10
Changes:
Fixes:
- Restore last AIAE position after update
- none
Known issues:
- Do not switch models or textures while the animation is running!
- Aliased model.cfg files currently not supported
Version 3.3.9
Changes:
- add warning to Model Viewer tab not to change aircraft, model or texture while animation is running
- code optimization
Fixes:
Known issues:
- Do not switch models or textures while the animation is running!
- Aliased model.cfg files currently not supported
Version 3.3.8
Changes:
Fixes:
- Crash when ships are selected and ModelViewer is set to external window.
- Crash when models/textures are changed while animation are running (no crash, but still doesn't work)
Known issues:
- Do not switch models or textures while the animation is running!
- Aliased model.cfg files currently not supported
Version 3.3.6
Changes:
- Ships are now supported in the viewer. You can't edit them, only view
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.5
Changes:
Fixes:
- Remember last path setting (path was always remembered)
- multi monitor position restore for AIAE and Viewer window
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.4
Changes:
- Code optimization and improved error handling
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.3
Changes:
- Updated set of Arno's MCX DLLs to fix a crash under certain conditions
Fixes:
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.2
Changes:
Fixes:
- Ages old nasty bug: selecting an aircraft with invalid [fltsim.0] section while Model Viewer was active has caused a crash
Known issues:
- Aliased model.cfg files currently not supported
Version 3.3.1
Changes:
- Completely new interface to the ModelViewer - thank you Arno!
Fixes:
- Various fixes and code cleanup related to the Model Viewer interface
Known issues:
- Aliased model.cfg files currently not supported
Version 3.2.20
Changes:
Fixes:
- Fixed texture analysis to not list textures with capital extension as being empty
Version 3.2.19
Changes:
- Completely rewritten model and texture analyzis. This now hopefully covers also very peculiar situations
Fixes:
Version 3.2.17
Changes:
Fixes:
- fix a crash resulting from creative additions to the aircraft.cfg
- auto-select last [fltsim.x] section now scrolls to the entry if it is outside the visibole area and shows the right content
Version 3.2.16
Changes:
- Option to map / disconnect network share in file menu
- Reload button to update error log after fixing something
- Web based feedback form to give comments, feature requests and bug reports
- Additional information in status bar when analyzing all aircraft below
Fixes:
- Nasty regex bug causing crash under certain condition when anayzing all aircraft below
Version 3.2.14
Changes:
- Splitter position between folder tree and details is restored between sessions
- Detailed Report shows unused models
- Detailed Report shows unused textures
- Detailed Report shows used effects from effects, smoke and lights (no validation yet)
- Option to select last [fltsim.x] entry instead first
- P3Dv4 Simobjects list populated by all relevant sections from add-on.xml
Fixes:
- Various small fixes and optimizations
Version 3.2.12
Changes:
- Manifest to run AIAE as administrator - this fixes many errors related to the ModelViewer
- Interface supports resizing of folder tree width
- All screen elements supports resizing
Fixes:
- Various small fixes and optimizations
Version 3.2.8
Changes:
Fixes:
- In modelviewer not all textures were displayed
- Under certain conditions no fltsim sections were displayed
- Under certain conditions the interface became inoperative
- Various small fixes and optimizations
Version 3.2.5
Changes:
- Add batch mode to add missing / incomplete [Radios] section
- Log File Viewer in Model Viewer Tab
Fixes:
- Warning messages during program start displayed above the loader animation
- ModelViewer code optimized
- Empty or additional folders below texture folders were displayed as missing textures in validation report
- Model in subfolders were not textured in ModelViewer if in aircraft.cfg the model= starts with a '\'
Version 3.2.2
Changes:
Fixes:
- Fixed starting index for Validate all aircraft below - the first folder was never checked
Version 3.2.1
Changes:
Fixes:
- Allow negative numbers in [Exit.x]
- Clear fields when changing aircraft withe General section tab in focus
Version 3.2.00
Changes:
- [fltsim.x] - support for selected items. All operations "apply to all" are applied to selected items only if any are selected
- [fltsim.x] - right click menu to select all, deselect all or toggle selection
- [fltsim.x] - a model can be applied to all or selected sections
- [fltsim.x] - an airfile can be applied to all or selected sections
- "analyze aircraft" and "analyze all aircraft below" are back
- under settings select reporting style: overview, detailed and error report
- current set of Arno's DLLs
Fixes:
Version 3.1.21
Changes:
- add crash self detection - if AIAE crashed, on next start it is pointing to C:\ and has autoupdate enabled
Fixes:
Version 3.1.20
Changes:
Fixes:
- Version 3.1.19 was wrongly compiled
Version 3.1.19
Changes:
Fixes:
- I tried to fix some reported bugs which I could never replicate / understand
Version 3.1.18
Changes:
- Add ability to remove AI irrelevant sections if aircraft type is not detected
Fixes:
Version 3.1.17
Changes:
- Added check if [Radios] section exits and offer to add it if not
- Added [CameraDefinition.x] for removal in AI Remove sections
Fixes:
- atc_parking_types setting could not be applied to all aircraft sections
- AIAE did not detect missing model= key in model.cfg
- backup files were created although option not set
- crash when accessing folder without user having read credentials
- some spelling errors
Version 3.1.15
Changes:
Fixes:
- Renumbering aircraft did not reset aircraft error indicator
Version 3.1.13
Changes:
Fixes:
- Fixed about 20 bugs reported via Dr. Dump Crash Report
Version 3.1.10
Changes:
Fixes:
- Fixed a bug that culd crash the program during start due to old P3Dv2 registry entries when P3Dv2 had been removed
- Fixed several bugs that caused rare crashes
- Fixed some more inventive ways to misformat decimal numbers and comments in aircraft.cfg
Version 3.1.9
Changes:
Fixes:
- Fixed crash caused by duplicate decimal point in wing_span string (like '103.750.00'). Very inventive...
Version 3.1.8
Changes:
Fixes:
- Yet another invalid comment separator '\\' will now be detected. You can choose to replace it by your default comment separator, otherwise no loading of 'aircraft.cfg'
Version 3.1.7
Changes:
- Added option on datagrid rightclick menu to 'renumber as sorted'
Fixes:
Version 3.1.6
Changes:
Fixes:
- The texture listbox was not correctly populated for texture folders residing inside texture folders
- Fixed a crash that occured when deleting '[fltsim.x] section with texture folder' and the textures being read-only
Version 3.1.5
Changes:
- Added option to not show transparency for the texture viewer
Fixes:
Version 3.1.4
Changes:
Fixes:
- Fixed analysis of the model file when the ini contains additional spaces
- Fixed analysis of the model file when the mdl file is read-only
Version 3.1.3
Changes:
- Changed key compare from binary to text --> meaning it does no longer matter if the letter cases of folders and their name in the cfg files are matching
Fixes:
- Fixed potential crashes when processing non-valid aircraft.cfg files
Version 3.1.2
Changes:
Fixes:
- Fixed crash caused by clicking in the open list space of the 'Delete keys' dialog - hopefully this time for good
- Fixed crash when selecting fltsim section with non-existing/invalid air file
Version 3.1.1
Changes:
- Added a DLL of the Component Viewer that is rarely but nevertheless needed
Fixes:
- Fixed invalid separator '/ /' with space in between by auto-correction
- Fixed crash caused by clicking in the open list space of the 'Delete keys' dialog
- Fixed crash caused by clicking in the open list space of the 'Log Files' dialog
- Fixed crash caused by access error to the %appdata% log files
- Fixed crash caused by empty simulator path in registry
Version 3.1.0
Changes:
Fixes:
Version 3.0.118
Changes:
- Manual updated
- Removed 'Delete backups' from file menu since everything related is on the 'Backups (*.owl)' tab
Fixes:
Version 3.0.117
Changes:
- Delete Keys Backup: Added information which keys have been deleted into the restore backup information
- Delete non-AI Sections Backup: Added information which sections have been deleted into the restore backup information
Fixes:
- Added code to the button 'Delete all backups'
Version 3.0.116
Changes:
- Add link to Release Note (Web-based) to the Help menu
- Where appropriate dialogs can now be closed with the Escape key
Fixes:
Version 3.0.115
Changes:
- Added 'Delete' button to aircraft.cfg.owl backup list so that it is possible to delete selected backups.
Fixes:
- Fixed rare crash in the 'Sort Keys' procedure
Version 3.0.113
Changes:
- Added a new tab that shows the aircraft.cfg.owl backups with date and description of changes. You can revert to a former Versionfrom the interface. @ Beta Testers: Please manually delete all current owl backup files!
Fixes:
Version 3.0.112
Changes:
- To satisfy both supportive fractions I made it optional if empty keys should be removed or be left behind empty (like 'atc_mode='). Naturally this does not apply to the texture, model, sim and title key
Fixes:
- Fixed that you could click on View/Delete log file without it being selected and causing a crash
Version 3.0.111
Changes:
Fixes:
- Fixed bug that could cause the texture key to be deleted if a missing model was added and the textures where in a folder structure
- Fixed bug that caused only the first occurence of folder delimiter "/" was replaced with "\"
Version 3.0.110
Changes:
- New Versionof manual
- After selecting a folder in the folder tree, the component keep the focus. This way you can skim through the folder list with the arrow keys.
Fixes:
- Fixed unwanted removal of sections if you press save on an aircraft.cfg whee the folder has neither model nor texture folder present
- Fixed non-existing sim file (*.air) being added with path to the data grid
Version 3.0.109
Changes:
Fixes:
- Fixed non-existing sim file (*.air) being added with path to the data grid
Version 3.0.108
Changes:
Fixes:
- Fixed unwanted removal of sections if you press save on an aircraft.cfg whee the folder has neither model nor texture folder present
Version 3.0.107
Changes:
- Various changes in error handling
Fixes:
- Various crashes triggered by various error conditions like wrongly assigned or missing models etc.
Version 3.0.106
Changes:
- Identification of pre-FS9 models added
- Added missing code that handles overwriting values in the fltsim sections with nothing (= de facto deletion)
- Added handling of model paths where the separator is not a '\' but a '/'
- Added handling of texture paths where the separator is not a '\' but a '/'
Fixes:
- Crash when changing selection in the data grid from existing model to a missing model
Version 3.0.105
Changes:
- Updated Manual added
- Improved information when model, textures, or sim key values are not found
- Code optimazation
Fixes:
- Crash when model of first [fltsim.x] section was not found
- Aircraft Error Log comes to front if already opened behind main screen
- AC Status red if duplicate non-flightsim sections detected
- New FS9 model size text filed stayed highlighted after value was changed when another aircraft was selected
- Rare crash after FS9 model size was changed, not saved and anothger aircraft was selected
Version 3.0.102
Changes:
Fixes:
- Undid last change: 'Yellow log list now cleared when selecting a non-aircraft folder'
Version 3.0.101
Changes:
Fixes:
- Yellow log list now cleared when selecting a non-aircraft folder
Version 3.0.100
Changes:
Fixes:
- Fixed a crash when files with the name 'folder.*' or 'texture.*' existed in the aircraft folder
Version 3.0.99
Changes:
- compiled with optimized release settings instead of debug settings
Fixes:
Version 3.0.98
Changes:
Fixes:
- Fixed bug that SimFolders were not detected and added to the selection list if enclosed in quotation marks ""
Version 3.0.97
Changes:
- Add the path where a simulator is found to the respective panel in the status bar as a tooltip
Fixes:
- Fixed the bug in the FSX-SE detection (this time for real)
Version 3.0.96
Changes:
Fixes:
- Prevent crash when the last remembered path was on a removed device
- Fixed a bug in FSX-SE detection
- Fixed that some aircraft were not displayed in the ModelViewer (or only when loaded as the first aircraft)
Version 3.0.95
Changes:
Fixes:
- Prevent the update dialog from appearing twice and behind the AIAE main window
Version 3.0.94
Changes:
- Model detection for P3Dv2 models (no longer detected as unknown)
- Added option to hide / show an aircraft in the flightsim selection menu by renaming / restoring the panel.* folder
- Added FSX-SE support (sim detection, SimObjects access)
- Added texture analysis (bit depth, mips, alpha, DXT compression)
- Added Crash reporting. If AIAE breaks, you can now send a crash report to me which helps fixing the error
- Model viewer now finds and displays aircraft textures located in the texture folder of the sim (chutes, weapons etc.)
Fixes:
- Prevent that you can change the sim type (*.air files) from unknown to any other value. Unknown means the file is either pre-FS9 or P3Dv2, which do not support this setting
- The selected SimObject listbox text is now cleared when another sim is selected
Version 3.0.92
Changes:
- re-introduced feature from V.2 that the comment separator can be selectable to be either '//' or ';'
- re-introduced feature from V.2 that the comment column can be freely selected between col 50 and col 200
- made the 'Delete keys' window look nicer
Fixes:
- If AIAE started in a non aircraft folder, 'Tools' menu operations like 'Delete keys', 'Format aircraft.cfg', 'Remove all comments' etc were enabled, leading to a crash when selected
Version 3.0.91
Changes:
- re-introduced feature from V.2 that the comment separator can be selectable to be either '//' or ';'
- re-introduced feature from V.2 that the comment column can be freely selected between col 50 and col 200
- made the 'Delete keys' window look nicer
Fixes:
Version 3.0.90
Changes:
Fixes:
- Corrected the path pointing to the manual which is '..\Manual' but was looking for '..\Manuals'
Version 3.0.89
Changes:
Fixes:
- Fixed that for the "Delete keys" option the aircraft.cfg backup name still followed the old naming convention
Version 3.0.88
Changes:
- Naming convention for aircraft.cfg backup files changed from 'aircraft.cfg.owl.yyyy-mm-dd-hh-mm-ss' to 'aircraft.cfg.yyyy-mm-dd-hh-mm-ss.owl'. This way the '.owl' extension can be assigned to the text editor.
Fixes:
- Fixed bug that after 'Format aircraft.cfg' and 'Remove all comments' the change & save would cause another [fltsim.0] section to be created
Version 3.0.86
Changes:
Fixes:
- Fixed bug that after 'Renumber Sections' the datagrid was not updated to reflect the changes
- Fixed bug that the airfile (sim=) listbox was not correctly preselected when the *.air filename was all uppercase
Version 3.0.85
Changes:
- The update check component now tells you if you have the most current Versioninstead of just doing nothing
Fixes:
- Fixed bug in 'Remove comments' which did not remove comments following a ";" delimiter
Version 3.0.84
Changes:
- Added an Installer and activated the internal update check
Fixes:
- Fixed bug where long description keys caused a crash on save
- Fixed bug where you could crash the application by pressing delete in the AIAE log without selecting an entry
- Fixed bug where after a repair the Aircraft was still showing AC Status: NOK
Version 3.0.83
Changes:
- Log file no longer written below program folder but in %appdata% --> Roaming
- Added in menu 'File' --> 'Log-Files...'. Here you can view and delete Log-Files
- A new Log-File is automatically used once the last one reaches 2.5 MB. The old one is archived
- Added Delete button to each row of the texture datagrid. Guess what it is doing.....
- Added new setting 'Confirm texture deletion' to the 'Settings' menu
Fixes:
- delete aircraft.cfg backups was not deleting anything -> fixed
Version 3.0.81
Changes:
- The Texture Grid has now a label showing how many textures are currently displayed
Fixes:
- the Texture Grid width was too large for the container -> fixed
- when saving data several blank keys were added -> fixed
- The wing_span mechanism was messed up by me -> fixed
Version 3.0.80
Changes:
Fixes:
- The newly added texture path status bar in the Texture Viewer was layered above the texture -> fixed
- I missed to add deep-structured folder support for the default "model" folder -> fixed
Version 3.0.79
Changes:
Fixes:
- Selecting a new aircraft in the grid with non-existing texture while ModelViewer is opened resulted in system error message à fixed
- If the texture path displayed in the status line of the Texture Viewer was longer than the available space it was not displayed at all à fixed
- AIAE offered senseless options and wrong messages when confronted with an aircraft.cfg not containing any [fltsim.x] sections à fixed
Version 3.0.78
Changes:
- Detection of duplicate keys in [fltsim.x] sections. The section and the key are provided in the error log.
- You now see the full texture name and path in the status bar of the Texture Viewer
- The option to define the external Graphics Editor has been added to the main form settings menu
- If the Graphics Editor is defined and available you can start it directly from the texture list without the need to open the internal texture viewer beforehand
- If you have the Texture Viewer open, selecting another texture in the texture list grid will automatically display it
Fixes:
- The number of the [fltsim.x] section for missing and duplicated titles, models, textures and sims were not correct --> fixed
Version 3.0.72
Changes:
Fixes:
- fixed some bugs too technical to describe here that would have caused crashes or cosmetic issues under rare conditions
Version 3.0. 71
Changes:
- You can define your default graphic editor (e.g. DXT2BMP) in the texture viewer and start it directly from AIAE
- Various performance optimizations
- Removal of the progress bar, replaced with splash loading indicator
- Added awareness about defined but non-existing textures which I managed to forgot so far
- Texture list...selecting a section in the grid ready the associated texture files when the texture tab has the focus. You can still load all textures for this aircraft with the respective button.
Fixes:
- fixed bug where the program crashed when a file model.txt exists in the aircraft root
- fixed bug where the program crashed when a file texture.txt exists in the aircraft root
- fixed die-hard PDF Viewer bug causing crash during program start
- very observant people have noticed: the Model Viewer has since its very first incorporation into AIAE sometimes shown the wrong texture. Now I finally have the very complex steering mechanism 100% under control. It is now working flawless no matter
if in the tab or external
- fixed cosmetic bug in the log when unknown models (pre-2004) were read
- fixed some bugs too technical to describe here
Version 3.0.67
Changes:
- Aircraft Error Log Form is automatically brought to front after an update
- Model Viewer Form is automatically brought to front after an update
- Texture Viewer Form is automatically brought to front after an update
Fixes:
- Aircraft Error Log was being duplicated with each additional click - fixed
Version 3.0.66
Changes:
- New Tab: Textures displaying all textures for current aircraft with texture analysis plus Texture Viewer
- New Status Button: Show Aircraft Error – displays all errors of the current aircraft (if any)
- New Status Progressbar: Giving indication if program is working
Fixes:
- Under certain conditions after an error the application was no longer reading any aircraft any more – fixed
- The duplicated sections analysis could be fooled by the section names being mixed with small and uppercase letters - fixed
Version 3.0.62/64/65
Changes:
- Restore of maximized state of main form and viewer form on different monitors
- Allow the removal of non-AI relevant sections only if an AI aircraft is detected
- If duplicate titles are found, the number of duplicates and the names are listed in the program log
- Reading, analyzing and changing of models that are layered in a folder structure below the root model folder is now supported
- Reading and changing of textures that are layered in a folder structure below the root texture folder is now supported
- Removal of non-AI sections is now disabled when you change a model to a non-AI sim-type
- User settings are now maintained after a Versionupdate
- The Viewer Toolbar Status (shown/hidden) will be remembered
- The interface makes better use of the real estate when maximized or enlarged
Fixes:
- a bug that crashed the application under certain aircraft.cfg files (Pete & Hartwig)
- A bug that crashed the Model Viewer if the sircraft.cfg points to a non-existing texture
- Arno fixed a bug I discovered in the ModelViewer. Please re-download the original full setup (which I have updated) and replace all DLLs with the ones included
Version 3.0.62
Changes:
- Allow the removal of non-AI relevant sections only if an AI aircraft is detected
- If duplicate titles are found, the number of duplicates and the names are listed in the program log
Fixes:
- a bug that crashed the application under certain aircraft.cfg files (Pete & Hartwig)
Version 3.0.60
Changes:
- Restore of maximized state of main form and viewer form on different monitors
Fixes:
Version 3.0.59
Changes:
- The ModelViewer can now optionally be opened in separate form
- I have now added code to the buttons to remove non-AI sections
Fixes:
Version 3.0.58
Changes:
Fixes:
- under certain conditions <default> was written to the ini instead of " " - fixed
Version 3.0.56
Changes:
Fixes:
- Status information for aircraft folder and aircraft status were not always updated - fixed
- INI Reader failed to properly display Umlaute öäü - fixed
- prop_anim_ratio did not allow negative values - fixed
- under certain conditions (starting from a non-aircraft folder and selecting a SimObject shortcut) the ini file was not processed - fixed
Version 3.0.55
Changes:
- Format of aircraft.cfg backup has been changed to *.cfg.owl.yyy-mm-dd-hh-mm-ss"
- FS9 was not considered in the FlightSim quick selection. It is now, always pointing to the FS9 aircraft folder.
Fixes:
- P3DV2 was always shown as incorrectly installed: a leftover from my own tests which I forgot to remove - fixed
All earlier releases were not public.